The top of the Tower at night: a red laser rises from an observatory dome past a bulb sign reading TINKER and a full moon.

Tinker: Laser Puzzles — A tower world built on lasers

340 puzzles in 68 rooms across 10 chapters. Turn mirrors, split beams, break glass, and wake the Tower one district at a time.

  • Coming soon to iPhone and iPad (iOS 18.4 or later)
  • Free, with every puzzle included
  • No ads or subscriptions
  • Optional supply packs
  • English, Turkish, German, Japanese and Korean
  • Made by Job Clerk Ltd

340 puzzles. 10 chapters.

Each of the Tower’s 68 rooms holds five puzzles. Start with a reflection, then work your way through split beams, portals, red and blue light, and breakable glass. Each chapter brings its own colour and its own trick.

Every chapter wakes a district.

Solve a room and its machine comes to life. Finish a chapter and its floor of the Tower lights up, from the alley at the bottom to the observatory at the top. Night or morning, by the clock on your phone.

The Tower at night: lit districts, numbered rooms and a red RUSH sign. A finished chapter on the Tower, The Glassworks, with all its stars. The Tower in the morning, the sun low beside it.

Districts of the Tower

The Climb.

One laser climbs the Tower, alley to summit. Forty seconds, with the game's own sound.

And when you want more

Climb it first.

Tinker launches free, with all 340 puzzles in 68 rooms included. No ads or subscriptions. Optional purchases offer gears for hints, extra moves and life refills, and lightning bolts for breaking obstacles. With Move limit on, attempts after the opening chapter can cost lives; one returns every 30 minutes. Play the beta now, or leave your email for launch day.